Bump and Krash (C++, Irrlicht, NVidia PhysX)

Bump and Krash was a multiplayer racing/fighter game concept similar to the classic "Hover" game. During my time with Zeolite Studios, I developed a game prototype in the Irrlicht engine with basic controls, item-collection and standard physics (PhysX). It's far from finished, so be wary of it's buggy nature.

Bump and Krash teaser: